Link: https://shc.zone/entries/contest2024/972

I really like the UI on offer here.

I think the manual could use some visuals, and just a wall of text isn’t any more effective in game than on a website.

I would criticize the emptiness of the levels, but I ended up almost appreciating it as almost a feature, invoking a kind of a “Beautiful Void” aesthetic.

…and the rest of this evaluation was cannibalized by the level design cross-evaluation!

Giovanni’s Level Pack 2 VS Sonic 1 South Island Expedition (Level Design Cross-Evaluation)

Trophies awarded

  • Chemical Plant Trophy - Best Level Design
    • I couldn’t decide between GLP2 and SIE here, and eventually ended up choosing GLP2 just merely because it sparked so many thoughts in the first place with its novel approach to level design density management.